My Begin Test button doesn't do anything ( Popups being blocked )
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zombies?
User offline. Last seen 16 hours 10 min ago. Offline
Joined: 09/09/2008

Right now our builder uses popups to test you game and open help pages. If your browser is set to block popups then you won't be able to test your game.

Popups our builder uses:
- Begin Test
- Help Section
- Learn Lua

Our builder tests to see if these popup blockers are enabled, but some such as AIM toolbar can still block the builder.

We're trying to play nice with as many popup blockers as we can, so if you encounter this problem please let us know which popup blockers you have installed so we can test them.

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Joined: 06/19/2009
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  Thanks for the quick

 

Thanks for the quick response.

 

Jack

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User offline. Last seen 39 weeks 1 day ago. Offline
Joined: 06/03/2009
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Download plugin??

Where do I download the plugin?

San Francisco!
User offline. Last seen 2 days 42 min ago. Offline
Joined: 09/03/2008
 If you go to play any of the

 If you go to play any of the games on our Showcase page, or you go try to build something using the Build icon, you will automatically start the download process - you don't have to go anywhere special to get it.

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User offline. Last seen 4 hours 29 min ago. Offline
Joined: 01/09/2009
Google Toolbar

The Google Toolbar seems to have the same result - just an FYI.

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User offline. Last seen 37 weeks 4 days ago. Offline
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Tell us the link to download

Tell us the link to download the plug ins. Do I need broadband  connection to test the game or it can run on dial up connection?

 

San Francisco!
User offline. Last seen 2 days 42 min ago. Offline
Joined: 09/03/2008
 You can download the plugin

 You can download the plugin from anywhere you would normally access it - it is a download process that is automatically triggered whenever it is needed.  For example, you can get it from one of our games or one of our other pockets, or from our build environment.

As for your internet connection, a dial-up connection will absolutely work to play the games, you will just experience abnormally long loading times at the start of the game.  Once the resources are downloaded, your runtime will be dependent on your local hardware, not on your internet connection.  In the build environment, you may experience some trouble accessing the content library, since you need to access the internet for that, but again, other than that, the runtime will be based on your local hardware.