GUI Complexity Levels
Wild Pockets provides a set of commands for building GUIs. There are really three possible levels of complexity:
- A GUI that's just a readout or two (such as a score indicator) which doesn't accept input of any kind.
- A GUI that consists of a few readouts plus a few onscreen hot-spots that respond to mouse clicks.
- A full-fledged GUI involving menus, buttons, scrollbars, and the like.
You need to learn how to do each of these in order, starting with the simplest, and working your way up to the level you need.
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